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LevelEdit

XP needed to level up =  (Level x 500)

Total XP to reach level Additional XP to reach next level
Level 1 0 +500
Level 2 500 +1000
Level 3 1,500 +1500
Level 4 3,000 +2000
Level 5 5,000 +2500
Level 6 7,500 +3000
Level 7 10,500 +3500
Level 8 14,000 +4000
Level 9 18,000 +4500
Level 10 22,500 +5000
Level 11 27,500 +5500
Level 12 33,000 +6000
Level 13 39,000 +6500
Level 14 45,500 +7000
Level 15 52,500 +7500
Level 16 60,000 +8000
Level 17 68,000 +8500
Level 18 76,500 +9000
Level 19 85,500 +9500
Level 20 95,000 +10000
Level 21 105,000 +10500
Level 22 115,500 +11000
Level 23 126,500 +11500
Level 24 138,000 +12000
Level 25 150,000 +12500
Level 26 162,500 +13000
Level 27 175,500 +13500
Level 28 189,000 +14000
Level 29 203,000 +14500
Level 30 217,500 +15000
Level 31 232,500 +15500
Level 32 248,000 +16000
Level 33 264,000 +16500
Level 34 280,500 +17000
Level 35 297,500 +17500
... ...

MonstersEdit

Monsters give roughly 3x XP the first time you encounter them. The numbers are in ().

Higher level monsters sometimes give slightly more or less (+/- 10%) XP for an unknown reason. This can mean, that the numbers on first kills below (for example for the Xomboid) can be up to 100 XP off.

As you can see in the table below, the XP-gap between normal and hard is about 20%. The XP-gap between normal and insane is about 50%.

The ingame SotsDex displays XP-numbers, too, now. They do not include the +/- 10% XP, however.

The table that used to be here was outdated when the expansion arrived.

Character XP modifierEdit

Different characters earn XP by a different rate. The amount of XP required to level stay the same, but the XP gained by successful actions and kills varies.

Testing was done by killing Ice Bats on normal on the first level

Classes Ice Bat first kill Ice Bat further kills
Engineer 126 42
Striker 108 36
Scout 90 30
Ranger 73 25
Sheperd 73 25
Seeker 60 20
Lich 60 20
Psion 54 18
Marine
Secret Character
67 23
Warrior 73

25

Merc 37 13

(All testing numbers are for version 1.5.5S- this applies to the table above as well. Merc gets 37xp for the first ice bat, 13xp for the remainder. Lich gets 60xp first ice bat, 20xp for the remainder. The Ranger gets 73xp for the first one, 25 for the remainder. The Sheperd gets 73xp, then 25xp.)

Inventory ObjectsEdit

Experience for object use depends on difficulty % of the object. The numbers given are pretty inaccurate, because they vary with skills and tools used. They can only serve as examples.

The table that used to be here was outdated when the expansion arrived.

World ObjectsEdit

Experience for object use depends on difficulty % of the object. They give ~ 40-70 experience at first, ~20-50 later, even less on higher game difficulty (down to 7). The numbers given are pretty inaccurate, because they vary with skills and tools used. They can only serve as examples.

The table that used to be here was outdated when the expansion arrived.

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